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According to the Census Bureau’s 2009 American Community Survey (ACS), women make up 48% of the total workforce of the United States, compared to 24% of the STEM (science, technology, engineering and mathematics) based workforce. The United States Department of Commerce (2011b) reports that STEM occupations are projected to grow by 17% from 2008 to [...]
Bellow is a quick presentation which demonstrates the various features of Chat Mapper for creating non-linear dialog in games through the use of a simple branching user interface and basic LUA scripting. I will be experimenting with Chat Mapper and integrating it with Unity3d Game Engine using iSpeech and iDirect in the very near future, [...]
I am currently taking on the dual task of researching “game feel” for a Game Modding class at NYU’s Game Center, and teaching myself Unity3d. As part of my course work, we have been asked to read “Game Feel: A Game Designer’s Guide to Virtual Sensation”. In this book, the author talks about 3 specific [...]
Introduction Virtual Worlds A virtual world is described as “a computer- generated display that allows or compels the user (or users) to have a sense of being present in an environment other than the one they are actually in, and to interact with that environment” (Schroeder, 1996, pg. 25). This allows for the ‘user’ to [...]

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