Originally, i was going to build some accelerometer hardware to capture motion, but I’ve been tremendously busy. Instead, I decided to take a stab at checking out some of the open source AS Wii libraries (Google Code). The game itself is nothing to write home to mom, but I am interested in possibly researching the advantages of leveraging advanced inputs such as the WiiMote to better engage children. I think i may extend this game a bit more, and run a controlled group of children playing my game with the WiiMote, and children playing a similar game with the mouse. Not sure if this would influence any additional knowledge transfer, but may influence children to play longer and more repetitive, which in turn may have some effect. More on this topic when i totally wrap my head around the idea.
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